AI Insights · Timothy · October 2021
Top 5 Platformer Games on iOS in Poland - Q3 2021
Explore the performance trends of the top 5 platformer games on iOS in Poland during Q3 2021, based on Sensor Tower data.
Throughout the third quarter of 2021, the top 5 platformer games on iOS in Poland exhibited varied performance trends across downloads, revenue, and active users. The data comes from Sensor Tower, providing valuable insights into the market dynamics.
Subway Surfers from Sybo Games ApS saw its weekly downloads fluctuate, starting at approximately 5.7K in late June and peaking at around 6K in mid-September before dropping to 4.4K by the end of the quarter. Weekly revenue also showed variability, reaching a high of about $787 in the last week of August. Active users declined steadily from around 137.8K in late June to 108.4K by the end of September.
Tomb of the Mask by Playgendary Limited experienced a rise in weekly downloads from around 1.1K in late June to a peak of 2.3K in late August, before falling to 839 by the end of September. Weekly revenue remained relatively stable, averaging around $250, with a slight dip to $198 in the final week of September. Active users showed a gradual decline from approximately 23.1K to 15.8K over the quarter.
Geometry Dash by RobTop Games AB had a consistent performance in weekly downloads, maintaining around 60-80 downloads per week, with a slight dip to 42 in mid-September. Weekly revenue hovered around $200, with minor fluctuations. Active users remained steady, averaging around 2.4K throughout the quarter.
Super Mario Run from Nintendo Co., Ltd. saw its weekly downloads increase from around 462 in late June to a peak of 1.1K in late August, followed by a decrease to 751 by the end of September. Revenue showed an upward trend, starting at $83 and reaching $232 by the end of the quarter. Active users fluctuated around 3.2K to 3.8K, closing the quarter at 3.6K.
Crash Bandicoot: On the Run! by King had a notable increase in downloads, peaking at 1.4K in late August, before dropping to 357 by the end of September. Revenue showed an upward trend, peaking at $187 in mid-August. Active users declined from around 11.4K in late June to 5.7K by the end of the quarter.
For more detailed insights and data on these games, visit Sensor Tower.